Title: Harvest Moon: Friends of Mineral Town
Developer/Publisher:
NatsumeRelease Date: 11/17/2003 (
US) 3/5/2004 (
EU) 4/18/2003 (
JP)
Platform:
Gameboy Advance (
Cartridge)
Content Rating: E (
ESRB) 3+ (
ELSPA)
Official Website: http://www.natsume.com/games/HM_fom/index.html
What is it?Harvest Moon: Friends of Mineral Town is the first Gameboy Advance release of the long-running
Harvest Moon series (which also is on
Playstation,
Playstation 2,
Super Nintendo, and
Gameboy). The basic
idea behind the
series is that you are a
farmer trying to make a small
farm succeed and
grow into a much
larger one, while
wooing a
girl from the
local town.
FOMT follows this
tradition but adds more
depth to the
game then ever before. The game takes all of the
content from the
Playstation version
Harvest Moon: Back to Nature and adds on several new
mini-games,
challenges, and
tools.
What's the story about?Almost line for line the same story from Harvest Moon: Back to Nature for Playstation One with a few minor
additions (such as marrying the Harvest
Goddess as a
possibility) to
encompass the new
features in the game. Otherwise the
plot follows the exact same
route as earlier
incarnations of the series. Also, it seems the game was
rushed out the door during
translation so there are several
typos and
errors throughout the game (i.e. "Dinner
Roll" becomes "Dinner
Role" etc...), though none are
serious enough to
break the
storyline or leave the
reader confused.
How well does it play?The game's
control system has
grown since it's
original SNES title as new features have been
added over the series. The control system has mostly
survived the
port over from the larger Playstation
controller but some
buttons have been
assigned
multiple actions based on the
situation or
require a combination of buttons to
accomplish. (One particularly annoying example is the button to
call for your dog and to
switch items out of your rucksack) Most of these problems are
smoothed over as the player becomes more used to the
slightly odd combinations for more
complex tasks. The
camera angle has also improved over the
PSX version using a
top-down view (Similar to
Soul Blazer) instead of an
Isometric view (Similar to
Neverwinter Nights)
Is it pretty?If you're playing a
handheld game, you must drop your
standards for
graphics somewhat to
accomodate hardware limitations. Despite these limitations however, the game has excellent graphics, looking slightly better then the
SNES version and not quite as good as Harvest Moon: Back to Nature. To accomodate
different graphics abilities between the Playstation and Gameboy Advance some areas have changed in
size or have been
divided into different
screens (Though
oddly enough the
PSX had more divided up areas then the
GBA!)
New graphical additions to the game
integrate well into the overall
style of the game and are well made despite not appearing in Harvest Moon: Back to Nature.
How does it sound?Like most games for the Gameboy Advance the sound is slightly
tinny and not incredibly
diverse. There is a sound select "
option" in the form of a
record player only available if one
links their GBA up with the new Gamecube Version "
A Wonderful Life",
players without a
Gamecube are just
left out to dry. The
music does change based on the
weather,
area, and
season so it does
manage to avoid being
repetitive. I don't see a
soundtrack CD coming out for this
title anytime soon.
Will I have fun?For fans of the Harvest Moon series, this game is highly
entertaining as it is an
improvement of one of the better liked games in the series (
Back to Nature). New players may find it slightly
repetitive however as most of the
events within the game are
spaced out enough that players
unaware of all the good things to work toward will possibly get
frustrated with just farming (which is all the game
instructs you on how to do in the
beginning) and miss out on a great deal of
hidden events and fun games.
Is it hard?Of all of the Harvest Moon games, this one has the
greatest range of
difficulties. The game is the
first also to have
no time limit for
completion, allowing players to play untill
their heart is content, however
marriage will cause the
credits to roll,
signifying you've completed the main
goal of the game. Getting married with no time limit is not a very difficult
prospect in this game
depending on the girl, as you also have a
rival for marriage. Marrying the goddess however is incredibly challenging and
requires you to do and
collect just about everything
possible within the game. The
upshot of this great
range of
difficulties is that players can
decide just how
hard or
long they want to play.
Will I be bored playing again?The game is very
replayable as each
path to marriage for each girl has
different events, and there are many
choices that can be made down the line to
alter the storyline (for example, getting your rival to leave town) also the
mine levels,
weather, and
fishing minigame have a great deal of
random generation in them, so when you found a kappa gem on level zero of a mine on your first try, it might take you two hundred more the second play through.
Visit this website for more information: http://www.fogu.com/hm4/index.htmSeries Timeline
Harvest Moon (SNES 1996) | Harvest Moon GB (Gameboy 1997) | Harvest Moon GBC (Gameboy Color 1998) | Harvest Moon 2 GBC (Gameboy Color 1999) | Harvest Moon 64 (Nintendo 64 1999) | Harvest Moon 3 GBC (Gameboy Color 2000) | Harvest Moon: Back to Nature (Playstation 2000) | Harvest Moon: For Girls (Playstation 2000) | Harvest Moon: Save the Homeland (Playstation 2 2001) | Harvest Moon: Friends of Mineral Town (Gameboy Advance 2003) | Harvest Moon: A Wonderful Life (Gamecube 2004)
Thanks to GameFAQs, FOGU, and my EONS of playing this game!
This is revision two with thanks to DustBunnie and Dannye for Input!